Design an app in a day
Curriculum or enrichment
Primary or secondary
5 hours teaching
Course overview
  • This one day course takes students through a user-centred design process
  • Students begin with an idea and end with a pitch outlining their app prototype
  • See below for the course activities, student workbook, and steps to deliver
Activity 1: Agree team values
Activity 2: Review existing apps
Activity 3: Spot possible problems
Activity 4: Filter through problems
Activity 5: Draft mini elevator pitches
Activity 6: Create a user profile
Activity 7: List user needs and features
Activity 8: Map out the data processes
Activity 9: Evaluate product features
Activity 10: Design a paper prototype
Activity 11: Prepare your pitch
Student workbook
  • The printable student A4 workbook contains practical activities
  • Guides you and your students through the course
  • Fully editable, making it easy for you to adapt to meet your needs
Share the student workbook
Copy-and-paste one of the links below
  • Google Slides:
  • PDF version:
  • PPT version:
Review and prepare the course materials
Resource list
Present the class activities
  • Launch the presentation below to explain the activities to the students
  • All activities are in the student workbook and introduced in the presentation
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